We know that many of you are loving our cutting-edge spatial upscaling technology and using it to boost your framerates while still enjoying high-quality, high-resolution experiences in games like Anno 1800, Godfall, and DOTA 2, and today we’re super excited to announce that even more games are getting FSR starting tomorrow, July 16.įirst up on July 16, AMD FidelityFX Super Resolution updates are coming for Arcadegeddon, and Necromunda: Hired Gun - then in the next two weeks, Edge Of Eternity and Resident Evil Village will be updated with FSR support. Today, we have some more exciting news, with more games getting FSR support, the release of FSR for developers on GPUOpen, and FSR support in Unity and Unreal® Engine. On June 22, we announced that FSR was available in 7 games on the day of launch, with 12 more games coming with FSR in the future, and we are delighted with the positive reception everyone has given FSR. ![]() ![]() Just over 3 weeks ago we unleashed upon the world AMD FidelityFX Super Resolution, probably one of our most anticipated technologies ever.
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